# Emerging economies · Metaverse Trends · Zorraquino
> Creation of commercial infrastructures.
URL: https://www.zorraquino.com/en/trends/metaverse-trends-2022/emerging-economies

![Emerging economies: Creation of commercial infrastructures.](https://cdn.sanity.io/images/0w1142l8/production/5469e83e57c6a5869614468dc92473e32a4d3990-1920x1439.webp/emerging-economies-creation-of-commercial-infrastructures.webp?w=1600&fit=max&auto=format&q=85)

Trend 05

# Emerging economies

1. [Metaverse TrendsHome](https://www.zorraquino.com/en/trends/metaverse-trends-2022)
2. [Trend 01Interaction paradigm](https://www.zorraquino.com/en/trends/metaverse-trends-2022/interaction-paradigm)
3. [Trend 02World building](https://www.zorraquino.com/en/trends/metaverse-trends-2022/world-building)
4. [Trend 03New explorations](https://www.zorraquino.com/en/trends/metaverse-trends-2022/new-explorations)
5. [Trend 04Framework challenges](https://www.zorraquino.com/en/trends/metaverse-trends-2022/framework-challenges)
6. [Trend 05Emerging economies](https://www.zorraquino.com/en/trends/metaverse-trends-2022/emerging-economies)
7. [Trend 06Augmented promotion](https://www.zorraquino.com/en/trends/metaverse-trends-2022/augmented-promotion)
8. [Trend 07Immersive workspaces](https://www.zorraquino.com/en/trends/metaverse-trends-2022/immersive-workspaces)
9. [Trend 08Virtual goods](https://www.zorraquino.com/en/trends/metaverse-trends-2022/virtual-goods)
10. [Trend 09Mass entertainment](https://www.zorraquino.com/en/trends/metaverse-trends-2022/mass-entertainment)
11. [Trend 10Against the copy](https://www.zorraquino.com/en/trends/metaverse-trends-2022/against-the-copy)

Emerging economies

Creation of commercial infrastructures.

Trend axes

- NFT's
- Blockchain
- Digital wallet
- Creator economy

## Beyond crypto

The fact that the metaverse is still in its infancy does not seem to be a problem for large investors. Although the guarantees and returns on investment in the medium to long term have yet to be proven, these new worlds are already moving large flows of money and promise to exceed all economic expectations.

Accelerated mainly by the gaming sector, the new economic systems generated in the metaverse awaken the interest of companies and investors who, attracted by their cross-border capacity and the decentralization of power - still in the hands of no one or a few - explore different alternatives to generate great wealth.

From the metaverse, based on the economy of creation, the users and companies that develop and give life to these new worlds will be shaping different commercial structures. Driven by economic transactions and supported by technologies such as blockchain, Web3, or virtual reality - raised in the Global Drivers in this same report - they will once again call into question all the traditional socioeconomic models of the real world, as has already happened with cryptocurrencies or Fintech.

A fact that shows that the metaverse goes far beyond the creation of experiences, towards a new, totally unexplored virtual space that needs to be built from the ground up.

"Supply and demand are driving the metaeconomy. People will have to develop the products that are consumed in the virtual world, which will create huge opportunities for the creative economy." JP Morgan

## Cases

01 / 04

Zorraquino spotlights

1. 01  
The economic systems of immersive environments are evolving at an accelerated pace, reinventing with them the range of existing financial services: microtransactions, loans...
2. 02  
The idea of the metaverse as creative-driven raises interest around the possibility of escaping the current socioeconomic systems, delimited by institutions and financial entities.
3. 03  
Faced with such a recent scenario, virtual worlds are presented with a high speculative component and people are beginning to talk about "boom" and "bubble" around the economy of the metaverse.

## More on the trend

### References

- [Banking On The Metaverse](https://www.forbes.com/sites/forbestechcouncil/2022/03/15/banking-on-the-metaverse/?sh=35038576068d)
- [Onyx by J.P.Morgan](https://www.jpmorgan.com/onyx/index)
- [Meet Your Consumers Where They Play in the Metaverse](https://www.adweek.com/partner-articles/meet-your-consumers-where-they-play-in-the-metaverse/)
- [Meta planea lanzar monedas virtuales, tokens y servicios de préstamo en sus aplicaciones](https://cincodias.elpais.com/cincodias/2022/04/07/companias/1649357632%5F598401.html)
- [Second Life, la famosa plataforma de mundo virtual, volverá renovada para el metaverso](https://larepublica.pe/tecnologia/2022/01/13/second-life-la-famosa-plataforma-de-mundo-virtual-volvera-renovada-para-el-metaverso-mundo-virtual-realidad-virtual-linden-lab/)
- [Los impuestos reales llegan al mundo virtual de Second Life](https://es.digitaltrends.com/videojuego/second-life-impuestos-reales-llegan-al-mundo-virtual/)
- [El creador de 'Second Life' vuelve para dominar el metaverso](https://www.lavanguardia.com/tecnologia/20220117/7988340/second-life-vuelve-fundador-philip-rosedale-metaverso-pmv.html)
- [Impuestos en el metaverso: Second Life gravará las compras dentro del juego en Estados Unidos](https://www.reasonwhy.es/actualidad/impuestos-compras-estados-unidos-second-life-metaverso)
- [Los expertos ven en el metaverso una oportunidad de ingresos de hasta un billón de dólares](https://forbes.es/empresas/138528/metaverso-oportunidad-de-inversion/)
- [La batalla multimillonaria por el metaverso](https://www.lavanguardia.com/economia/20211221/7941625/batalla-multimillonaria-metaverso.html)
- [La violencia machista llega al Metaverso: una mujer denuncia la primera violación en grupo virtual](https://www.rtve.es/playz/20220203/violencia-machista-llega-metaverso-primera-denuncia-violacion/2279840.shtml)
- [TerraZero Technologies Inc. Provides one of the First Ever 'Metaverse Mortgages' To a Client, Financing Their Virtual Real Estate Purchase Within the Metaverse](https://www.prnewswire.com/news-releases/terrazero-technologies-inc-provides-one-of-the-first-ever-metaverse-mortgages-to-a-client-financing-their-virtual-real-estate-purchase-within-the-metaverse-301471143.html)
- [TerraZero](https://terrazero.com/)
- [Meta planea lanzar monedas virtuales, tokens y servicios de préstamo en sus aplicaciones](https://cincodias.elpais.com/cincodias/2022/04/07/companias/1649357632%5F598401.html)

Pages 63–75 of the report

[![Augmented promotion: Brands are looking for their interactive space.](https://cdn.sanity.io/images/0w1142l8/production/85b91d2265eaf4abf3b451eabefe5d00c87c12ba-1463x1096.webp/augmented-promotion-brands-are-looking-for-their-interactive-space.webp?w=1600&fit=max&auto=format&q=85)](https://www.zorraquino.com/en/trends/metaverse-trends-2022/augmented-promotion)

Next trend · 06

[Augmented promotion](https://www.zorraquino.com/en/trends/metaverse-trends-2022/augmented-promotion)
