# Do it yourself · UX Trends 2017 · Zorraquino
> The user builds the experience
URL: https://www.zorraquino.com/en/trends/ux-trends-2017/do-it-yourself

![Do it yourself: The user builds the experience](https://cdn.sanity.io/images/0w1142l8/production/903616473acefd7f46083b439db49082ad23693a-1600x892.webp/do-it-yourself-the-user-builds-the-experience.webp?w=1600&fit=max&auto=format&q=85)

Trend 09

# Do it yourself

1. [UX Trends 2017Home](https://www.zorraquino.com/en/trends/ux-trends-2017)
2. [Trend 01UX goes voice](https://www.zorraquino.com/en/trends/ux-trends-2017/ux-goes-voice)
3. [Trend 02Simple vs Retro](https://www.zorraquino.com/en/trends/ux-trends-2017/simple-vs-retro)
4. [Trend 03Invisible](https://www.zorraquino.com/en/trends/ux-trends-2017/invisible)
5. [Trend 04Betting on the virtual](https://www.zorraquino.com/en/trends/ux-trends-2017/betting-on-virtual)
6. [Trend 05Better to anticipate](https://www.zorraquino.com/en/trends/ux-trends-2017/better-to-anticipate)
7. [Trend 06The return of text](https://www.zorraquino.com/en/trends/ux-trends-2017/the-return-of-text)
8. [Trend 07Talking in images](https://www.zorraquino.com/en/trends/ux-trends-2017/talking-in-images)
9. [Trend 08Think mini](https://www.zorraquino.com/en/trends/ux-trends-2017/think-mini)
10. [Trend 09Do it yourself](https://www.zorraquino.com/en/trends/ux-trends-2017/do-it-yourself)
11. [Trend 10Journeys](https://www.zorraquino.com/en/trends/ux-trends-2017/journeys)
12. [Trend 11Tell me with video](https://www.zorraquino.com/en/trends/ux-trends-2017/tell-me-with-video)
13. [Trend 12UX on the move](https://www.zorraquino.com/en/trends/ux-trends-2017/ux-on-the-move)

Do it yourself

The user builds the experience

## In short

The new generations are makers too.

The rise of mobile devices has significantly affected children’s ability to interact with technology and, as a result, their interest in producing that same technology.

“A lot of kids this days like to play games, but now they want to make them”, Thomas Suarez, a 12-year-old developer.

UX and app design programmes are being introduced in classrooms. They are award-winning education programmes: Apps for Good.

Crafts, decoration, university studies, technology… the self-taught phenomenon also extends to UX with "de-linearity": “counter-simplification”.

## Cases

01 / 05

Zorraquino spotlights

1. 01  
Today’s user, markedly self-taught, needs help but doesn’t want everything done for them.
2. 02  
They enjoy the Do It Yourself (DIY) experience, and prefer to find their own way rather than always follow the same one.
3. 03  
"De-linear design" also seeks to widen the possibilities of intuitive design, assuming there are several intuitive ways to get to things.

## More on the trend

### References

- [La colmena, compra alimentos de calidad a productores y elaboradores locales](https://lacolmenaquedicesi.es/es/assemblies/7724)
- [Los nativos digitales son makers](http://www.uxforchangeuk.org/how-to-inspire-digital-natives-to-become-makers-and-not-just-consumers-of-mobile-technologies/)
- [When Design Worlds Collide: De-Linearity in UX Design](http://designrfix.com/design/design-worlds-collide-delinearity-ux-design)
- [Lego más “do it yourself” que nunca](http://www.adweek.com/creativity/this-lego-booth-scans-your-face-and-makes-a-custom-kit-so-you-can-build-yourself-out-of-legos/)

Pages 110–125 of the report

[![Journeys: Designing paths that walk themselves](https://cdn.sanity.io/images/0w1142l8/production/80adba6f75cb4fdba46b301c952df5e82b77bd83-1247x636.webp/journeys-designing-paths-that-walk-themselves.webp?w=1600&fit=max&auto=format&q=85)](https://www.zorraquino.com/en/trends/ux-trends-2017/journeys)

Next trend · 10

[Journeys](https://www.zorraquino.com/en/trends/ux-trends-2017/journeys)
